26.01.26 – Computing – Conditional logic
Today year 4 have continued learning about coding as part of this half terms topic. We looked at how some games need conditional logic to give the game choices within the code.
191Computing at our school gives children the knowledge and skills they need to thrive in an increasingly digital world. We follow the Knowsley CLC Computing scheme, which provides a clear, engaging and progressive curriculum that covers computer science, information technology and digital literacy.
The National Curriculum for Computing states that a high-quality computing education equips children to use computational thinking and creativity to understand and change the world. Through Knowsley CLC, children learn how digital systems work, how to program, and how to apply technology safely and effectively in a wide range of contexts. They also develop the confidence to be not just consumers of technology, but creators and problem-solvers too.
Through the delivery of Computing, we aim to improve children’ skills in these four areas:
Our computing curriculum, supported by the Knowsley CLC scheme, aims to ensure that all children: